Games that train deep reading

TEXTERMINATORS
grammarterminology

Zap your way through grammatical terminology until the names for word classes stick. Play faster, harder rounds, beat your high scores.

KS3–KS5
MEGAMORPH
word-buildingvocabulary

Build on root words using falling morphemes: prefixes, suffixes, compounds and blends. See how words are put together.

KS3–KS5
SPEED READER
recognitionattention

Sharpen up the speed and accuracy of your reading by spotting what matters on the page. Then work out why or how.

KS3–KS5
INFER-RED
vocabularyinference

Work on your vocab by tackling unfamiliar words: develop skills for infering meaning from features that might be familiar.

KS3–KS5
SUBTEXT
close readingevidence

Explore the depths of a text, layer by layer. What shows more than it tells? Where is your evidence? What can re-reading give you?

KS3–KS5
WHODUNNIT?
comparisonstyleevidence

Expert reading is detective work, words the clues that lead you to meaning. Study the stylistic fingerprints, assemble the evidence, then make the accusation.

KS4–KS5
NEW AFFECTONAUT
affectclose reading

Fly through a poem as it scrolls towards you, moving as the poem moves you. Your position is your response — then study your flightpath.

KS3–KS5
NEW EMOTIONAL ROLLERCOASTER
vocabularyaffect

Surge through a range of moods, responding to the intensity and relevance of the mixed emotions that come your way. How you move depends on how moved you are!

KS3–KS5
WATCH THIS SPACE
in development

New games drop regularly. We're always testing new ways of playing with language, and the best experiments grow up into full Phatiks games. Got an idea for one? Tell us.

COMING SOON

The coloured chips show what each game trains: word skills deep reading forensics affect — reading with feeling. Every game says more about what it teaches, and how, once you're in.

Select the text. The games come with text to explore, but we always keep the teacher in control: they can paste in the text their class is studying, the game can draft questions and tasks for the teacher to check and edit before any pupil plays.

Who we are

"Our games are all about getting young people reading, then helping them read more closely. Because deep reading demands subtle thinking and real feeling. And that gives us a deeper engagement with the world, and a clearer sense not just of the people around us but, ultimately, ourselves as well."

From our founder, an EdTech sceptic.